
KEY INFO
Game: CRASHLAND
Developer: Llŷr ap Cenydd (LAC Games Ltd)
Platforms: Meta Quest, Pico; Steam (PC / Steam Deck / VR)
Regular Price: $19.99 (Meta Quest)
Steam Release: Coming Soon
Description
CRASHLAND is a brutal sci-fi action-horror game. You play as an intergalactic gladiator repeatedly crashlanding on a hostile alien planet, with one objective in each mission: survive until rescue.
Combat is fast, vicious and unforgiving. You’ll need to master the smart pistol, boomstick, motion scanner and limited teleports to stay one move ahead of increasingly dangerous creatures. Gain XP, level up and unlock perks that can radically change the way you play.
Across 36 missions you’ll face more than 100 unique alien creatures, from swarming insect-like horrors and prehistoric predators to enormous monsters. Many use procedural animation and dynamic ragdoll behaviour to keep encounters feeling visceral and unpredictable.
The full game is available on Meta Quest, with a PC / Steam Deck / VR demo now available on Steam.
FEATURES
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Fast, visceral combat against over 100 vicious creatures.
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Satisfying, meaty gunplay built around scanning, killing and repositioning.
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36 unique missions across deserts, forests, tundra, ocean and mountains.
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Advanced procedural animation and dynamic creature movement.
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Howling winds, rain, thunderstorms and snow.
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Praised for its sound design, with distinctive audio for every creature.
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42 perks including Teleport Punch, Slow Motion, Berserker and Auto Turrets.
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Local, Friend and Galactic Leaderboards.
ABOUT DEVELOPER
CRASHLAND is a solo project by Llŷr ap Cenydd. Llŷr is an indie game developer based in Bangor, north Wales, UK. He is also a lecturer in the School of Computer Science and Engineering at Bangor University, where he lectures in game design and development. Previous projects include the popular underwater VR app Ocean Rift.
History
CRASHLAND started out as a tech demo for the Oculus Rift development kit (DK1). It was one of the first VR shooter tech demos, using Razer Hydras for motion control. In 2015 the concept was revisited in Crashland Reborn, which experimented with teleportation and mobile rendering. Crashland Reborn reached the final round of the Oculus Mobile Gamejam, and later released as a demo for the Oculus DK2 and HTC Vive.
Llyr's main focus in VR during this time was the development of Ocean Rift for Gear VR, Rift, Vive, Daydream, Go and Quest. As active development of Ocean Rift slowed down by 2019, focus shifted to developing CRASHLAND as a full title for Oculus Quest.
Since its original release, CRASHLAND has continued to grow through major updates, culminating in CRASHLAND 2.0, which added a second campaign, new creatures, weapons and systems. Development has since expanded beyond VR, with a new PC version redesigned for traditional monitor play while retaining full VR support. A free Steam demo is now available, with the full Steam release in development.
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